Discover a new guide for Born in Chaos Mod Wiki. Born in Chaos Mod brings chaos to your world. There are monsters around ready to break that peace in the peaceful world of Minecraft.
You can still defend yourself against those monsters. But now a new force will enter your world, and the chaos that brings with it hostile mobs, each with its own characteristics, can greatly affect your peaceful life. Friend; Mod adds a lot of new mobs. Everyone is at their level of danger by intimidation. Monsters are classified into:
- Zombie
- Soul
- Arthropod
- Monsters have no special type.
All mobs spawn in specific types of biomes, making them compatible with any mods that add new biomes. Besides, your world will build new buildings on its own that you will have to discover the mystery within them yourself, which can be a plus but also a bad omen.
Mod type:
Born in Chaos Mod Wiki
Born in Chaos is an additional mod:
- Many aggressive mobs with its own special features,
- Added new weapons and armor,
- New decorative blocks as well as new structures.
The mod aims to diversify and complicate your survival by adding a variety of opponents that require specific approaches and tactics. Once again, you have the feeling of being scared to go out at night, when this mod is added to the game Minecraft and explore the dark caves, because now there will be danger everywhere.
All spawn structures and mobs in all other biomes from other mods.
The mod is also compatible with the Better Combat mod. Modifications in version 1.19 will make new weapons more dynamic with this new system.
Mod made of MCreator.
To disable mobs and structures, game rules are used before world creation or with the help of the /gamerule command in the game itself.
Also, for configuration, you can try using mods like In Control or Spawn Balance Utility
Born in Chaos Mod Feature:
OTHER
Firelight
- A fiery arthropod was found at the bottom and near the fire wells. Bug bites cause victims ignite, and the mob itself is immune to fire. Firelight intentionally attacked Pumpkin Spirit to corrupt.
Diamond Termite
- Now in your world, in addition to the usual diamond ore, an infected person will encounter,
- Termites will come out of the nearest ore when you destroy it. Termites have increased Their armor and bites cause fatigue. The appearance of infected diamonds can be disabled when creating a world.
- Contaminated diamond ore does not replace conventional diamond ore in any way.
Wither Scuttler
- In terms of behavior, it is completely similar to an ordinary spider, but it has a withering poison.
A skeleton can ride this spider.
Dread Hound
- They appear in small flocks. They hunt most types of skeletons, and also aggressive towards players.
- However, if you don’t attack them, then the hounds can be appeased by giving them a bone or a pierced skull by press RMB, the hound will not attack you once pacified until a certain time has passed, If attacked, she will start attacking you again.
- You can also meet small hunting dogs pack in the desert near rodent bones, such hounds won’t disappear until you kill them.
ITEMS
You can now smoke rotten meat in a smoker’s house, such meat will not cause hunger when eaten.
The possibility of using rotten meat as compost has also been added.
Bottle Of Magical Energy
- A special drink that allows you to remove the magical exhaustion effect from you.
Dark Metal
- New resources. It is obtained mainly as shards from new mobs or in treasure chests as a rare trophy. To create an ingot, you need to melt the Pile of Dark Metal in a smelter.
- Used to craft new weapons and enhance Netherite armor.
Eternal Candy
- You can eat as many times as you want.
BLOCK
Added new types of bone blocks.
Black Argillite
- Neolithic spawns at depths of 17 to -17 height for 1.18 and 17 to 1 height for 1.16. Used to
Create many decorative blocks.
Stained Glass
Burnt Diary
- New type of wood. Created by combining any standard log and Fire Light Dust.Planks can become more crispy by right clicking on them with the ax. These boards will break when stepped on.
WEAPON
Magic Arrow Staff
- A pretty simple magic staff that doesn’t need bullets and shoots magic arrow, has a good ratio of medium damage and knockback, and also used as a weak melee weapon. Members can also be used in a spare hand, allowing you to shoot from a distance and simultaneously fight at close range.
Bonescaller Staff
- Allows you to summon two Child Skeletons by right-clicking on a block, which will Uncontrollably attack all monsters they see, the skeleton disappears after a minute after being summoned. After using the staff, the magic exhaustion effect will be imposed on you, this does not allow you to reuse the summons, Once the magic is exhausted, you can use the staff again.
Pumpkin Staff
- Shoot pumpkins that explode when they hit enemies (explosion doesn’t break blocks).
- When it hits a block, it will call out Mr. Pumpkin helps you, although a rather slow companion, can deprive a monster of the ability to use certain spells, and thus deprive the monster of its ability blocking ability. The pumpkin will disappear after 2 minutes. You won’t be able to summon
- Pumpkin while you have Magic Drain.
- The scepter can only be obtained by killing Ser Pumpkinhead.
Intoxicating Bomb
- Throw explosive bullets. Explosions do not destroy blocks but can destroy loot.
- A direct hit to the target applies a drunk effect to the target.
Death Totem
- Similar to the totem of immortality, it saves you from deadly damage, however, while quickly healing you and granting you temporary strength, it almost completely deprives you of satiety and satiation and imposes the effect of magic exhaustion. While you are affected by magic exhausted, the Death Totem will not work.
Nightmare Scythe
- Melee weapon with low attack speed. Every attack with this weapon works same as Nightmare Stalker’s attack, dealing Blind, Magic Drain and Wither on the target, and heal the wearer. Extremely effective against Bonescaler as it prevents him from summoning minions.
Great Reaper Axe
- Battle ax. Every time you kill his opponent, you enter a short period of rage, increasing your speed and damage. For each consecutive kill and under the effect of a hurricane, the effect will increase, reaching the maximum level of aggression, subsequent kills will prolong the effect and heal you a bit.
Dark Ritual Dagger
- Fast melee weapon. You can sacrifice a minion summoned by pressing RMB or animals like sheep, pigs, cows, and chickens, which will heal you, depending on the strength of the victim-dependent healing.
Drunk dagger
Poison the enemy. Which slows down, causes short-term poisoning and nausea at the target. Doesn’t work against undead.
Soul Sword
- Apply a special Soul Stratification effect on the victim, slowing the target, and upon completion of the action, deal damage depending on the victim’s current health (the higher the health, the higher the damage). ), and also dispel all other effects from the target.
Skullbreaker Hammer
- Heavy hammer. Each attack successfully performed while jumping or while in the air will knock the opponent away, as well as stun for a short time.
Sharpened Dark Metal Sword
- Increased damage to undead.
Spiritual Sword
- It increased damage to souls and removed the effect of magic depletion from you when you attack a soul.
Hayfork
- Rarely released by Door Knight. It has no special properties. but with the Better Combat mod, it has a special attack pattern.
Dark Metal Armor
- Crafted by combining Netherite Armor and Armor Plate from Black Metal, on the forge. In addition to the increased stats, it has the full armor attribute, which makes you immune to wither, and when your health gets low, you’ll go on a rampage.
ZOMBIE
Decrepit Skeleton
- A rotting version of a normal skeleton. Can only attack in close combat.
- It did not differ in its special properties and was a rather weak opponent.
Skeleton Demoman
- Almost everything is similar to the Decrepit Skeleton.
- However, it does not burn in the sun, and when its health drops to a certain limit, it will begin to explode before exploding.
At this point it doesn’t move and you have a chance to kill it before the explosion or manage to run away from it.
Decaying Zombie
- It behaves like a normal zombie. This mob’s attacks quickly apply a hunger effect to the victim. When a zombie is weak, its flesh will fall off, revealing its rotting skeleton
Baby Skeleton
- Children’s version of the skeleton. Runs pretty fast, but by itself doesn’t pose much of a threat.
- Usually acts as the servant of stronger monsters.
Bone Imp
- It is an enhanced version of the Baby Skeleton, found mainly in the Nether, immune to fire.
Barrel Zombie
- A zombie trapped in a barrel is found mainly near water bodies, unlike regular zombies, it does not drown, and is also protected from the sun.
- A lot of items can drop from this monster, as well as complete garbage, as well as extremely rare ones.
Door Knight
- A zombie uses everything in its hand as its equipment.
- The monster is protected from sunlight, increases armor and also can block your attacks, will be accompanied by a special sound.
- To deprive it of its ability to block mob attacks, you need to set it on fire or attack with an ax.
Zombie Clown
- Enemies are slow and quite dense. Attack smashing a drunk beer on the enemy, slowing the victim and also dealing a short duration
Poisoning and dizziness in her.
Skeleton Thrasher
- A formidable foe, but slow. It has increased armor, which can block the player’s attacks like Door Knight.
- To deprive a mob of its ability to block attacks, you need to burn it or attack with an ax.
- Skeleton’s attacks, in addition to high damage, also repel enemies strongly, and stun them for a short time rendering it unable to move and attack.
Spirit Guide
- Found in dry and hot biomes. No sunburn from wearing a hat.
- The monster’s attacks cause Magic Exhaustion, and during battle it can also call on its helpers. Both the corpse and the soul.
Bonescaller
- Skeleton uses a staff as a weapon, attacks from a distance and
- Try to keep the player away from him.
- During battle, he can call on several Baby Skeletons to help.
- You can disable the skeleton minions summoning ability if you can burn it or apply a magic consumable effect to it.
Supreme Bonescaller
- Is a small boss. Its abilities are similar to those of a regular Bonescaler, however, it is surrounded by a bone shield that protects it from ranged weapons, and instead of a Baby Skeleton, it calls Bone Imp to help.
- After the shield is destroyed, it becomes vulnerable to ranged weapons, but at the same time it becomes stronger and summons more minions.
Fallen Chaos Knight
- Despite its noticeably shabby body, it is still an extremely dangerous enemy.
- Has high armor ratio as well as high movement speed, protects from
arrows and sunlight. - Alternatively, place the Mark of the Curse on the victim of the attack.
- When the mark expires, up to four Scarlet Persecutors will spawn around the Cursed One.
SPIRIT
Most spirits will disappear in direct sunlight and are a new type of mob.
Souls now also include mobs like blaze, ghast, phantom, vex, allay.
Restless Spirit
- Flying spirit. Each attack of this mob will chain and slow the victim’s movement.
- When exposed to direct sunlight, the soul will disappear.
Phantom Creeper
- In terms of behavior, it’s exactly the same as the regular Creeper, however, if you hit it somehow, it will instantly split into two copies of itself.
- The monster did not have the ability to split into duplicates multiple times. You can meet yourself in the End and also in the Warped Forest.
Pumpkin Spirit
- As a Neutral Crowd, can be found on a small farm.
- Extremely easy to shoot, as soon as he comes into contact with fire, he will be overpowered by the spirit of the fire, after which he will transform into a Seared Spirit.
- You can make your own scarecrow. To do this, build a structure out of two black oak logs, a block of hay and a carved pumpkin, then right click on the pumpkin with ethereal soul item.
Seared Spirit.
- A flaming scarecrow, rampaging towards the player. Mental attacks set the victims on fire.
- Monsters take damage while in water or rain, and immune to
Dark Vortex
- A spirit hurls black lumps at its victim. The bullets deal a small monster and the mob itself has a small supply of health, however, attacking with other monsters can greatly disorient the player.
- Disappear in direct sunlight.
Scarlet Persecutors
- Souls come to those marked with curses.
- Chase the player at great distances (150 blocks). Can fly and perform sharp attacks towards the player.
- Souls only appear when the Curse Mark has expired. If you have been cursed, try to hide in a narrow space so that the spirit cannot appear.
Shy Spirit
- Not a particularly dangerous flying spirit in itself, but rather a nuisance.
- The attack is extremely weak and disappears on the first hit and under the rays of the sun.
- However, it will make the player blind in response if the player somehow hits the soul. It also slows it down, which can be very disorienting.
- But you can also catch a soul in a jar, then, after drinking from this jar, you get night vision, speed, and remove blindness from yourself.
Nightmare Stalker
- A rare and initially invisible but extremely dangerous spirit, only a pair of glowing eyes are visible.
- To deprive him of his invisibility, he had to be injured somehow.
- While in stealth, spirit moves much faster. Stalkers cannot be injured by ranged weapons.
- This monster notices the player from a long distance (from 40 blocks for version 1.16, and from 70 for 1.18-1.19) and immediately rushes at him.
- Attacking his victim, the stalker after a wither howl that causes blindness, drains magic and withers it, the shield block will only save from withering, while the nightmare itself is cured attacks caused by it.
- When exposed to direct sunlight, the spirit disappears.
Mr. Pumpkin
- Instead of being slow and mentally weak. Natural appearance only from 10/25 arrived on November 5, and also came to Ser Pumpkinhead’s aid in battle.
Sir Pumpkinhead
- The Mini Boss only appears in your world from October 25 to November 5 in honor of Halloween, or you can summon him by destroying a special pumpkin surrounded by candles that you can find.
- The boss has 3 main stages: the first stage, he mounts a melee attack, deals a soul pack, also periodically teleports and calls Mr. Pumpkin;
- In the second, the Pumpkinhead separates from the horse, and while the horse attacks you nearby, knocking back its owner, the rider shoots you with exploding pumpkins, still teleporting, and summoning pumpkins;
- In the third part, the boss separates the head from the body and while the body fights you with a bundle of souls, the head shoots and teleports. Your end goal is the head.
- As a bonus, you’ll get a guaranteed Pumpkin Scepter, and you can also get holiday sweets, a Soul Sword with random enchantments, as well as a new unique soundtrack.
Update History
Version | Date | Size |
---|---|---|
1.19.2 | Nov 13, 2022 | 6.5 MB |
1.18.2 | Oct 10, 2022 | 3.4 MB |
1.16.5 | Jul 25, 2021 | 4.1 MB |
Born in Chaos Mod is one of the best mods that MC Wiki has just updated to the Minecraft Mods list
Screenshot
Download Links
Download from Curseforge Server
Current Owner: Mongoose_artist